


Kord – Chaotic Good god of athletics and sport.Hextor – Lawful Evil god of war and discord.

Heironeous – Lawful Good god of chivalry and valor.Fharlanghn – Neutral Good god horizons and travel.Erythnul – Chaotic Evil god of envy and slaughter.Ehlonna – Neutral Good goddess of woodlands.Celestian – Neutral god of stars and wanderers.Over the years, the pantheon for Greyhawk expanded greatly from its origins, with some of its deities being portrayed in other settings (as found in the non-human deities list below). The setting is not widely used in official materials, however, the compilation adventures Tales from the Yawning Portal and Ghosts of Saltmarsh take place there. The original setting for DnD, created by one of its founding members, Gary Gygax for his home game. Umberlee – Chaotic Evil goddess of the sea.Torm – Lawful Good god of courage and self-sacrifice.Talona – Chaotic Evil goddess of disease and poison.Sune – Chaotic Good goddess of love and beauty.Shar – Neutral Evil goddess of darkness and loss.Selûne – Chaotic Good goddess of the moon.Savras – Lawful Neutral god of divination and fate.Milil – Neutral Good god of poetry and song.Mielikki – Neutral Good goddess of forests.Lliira – Chaotic Neutral goddess of joy.Leira – Chaotic Neutral goddess of illusion.Lathander – Neutral Good god of birth and renewal.Kelemvor – Lawful Neutral god of the dead.Helm – Lawful Neutral god of protection.Chauntea – Neutral Good goddess of agriculture.Beshaba – Chaotic Evil goddess of misfortune.Auril – Neutral Evil goddess of winter (antagonist of the Rime of the Frost Maiden adventure).The portfolio of each god is determined and enforced by the overgod, Ao, a being of limitless power over everything within the crystal sphere the Forgotten Realms resides in (don’t worry, we’ll explain what a crystal sphere is in another article!).

No two gods can have the same portfolio if a conflict happens, then either one god must change their portfolio, be destroyed, or the two gods must merge into a singular deity. In the Forgotten Realms, each god has their own portfolio they preside over, such as death, war, and so on. Something worth keeping in mind: the rules of the world change every edition and you’ll want to confirm these older sources are valid with your DM. The default setting for 5E, the Forgotten Realms pantheon is richly fleshed out in the Player’s Handbook, Sword Coast Adventurer’s Guide, and a variety of novels and previous edition supplements. To clarify, Tyr can be found in both Forgotten Realms and Greyhawk, and he is similar in both, but this is not the same Tyr.
#FORGOTTEN REALMS DEITIES FOR PALADINS FULL#
Within the latter adventure is a full statblock for the goddess, so if you want to oil your blade and have at it, well, uh, good luck with that!Įach campaign setting has its own rules for gods as well as their own pantheons, though some gods appear in multiple campaign settings, they can be a little different, primarily in the role they’ve played in that world. There is one exception to this rule, however, the evil dragon goddess, Tiamat–the overarching antagonist of the Tyranny of Dragons storyline which plays out across Hoard of the Dragon Queen and Rise of Tiamat. They are beings of vast power, knowledge, and influence this usually leads to a player somewhere asking, where do they live, and can I kill them for a cool new sword? In 5th edition, the gods are not provided statblocks like other creatures, and killing them is usually a matter for other gods or campaign-defining artifacts. Or indirectly: providing power to Clerics and Paladins, or influencing inhabitants of the world to carry out their desires. Either directly: The creation of races, divine punishments, etc. The 107 DnD deities usually function in a very clear way: they are real, inhabitants of the world know that they are real, and they interact with the world using their power. Deities and their various pantheons are a vast topic with a wealth of lore to draw upon, in this article we’ll cover some of the basics of the gods of DnD that should get you inspired to roll up your next devout adventurer… or at the very least, give you a better understanding on the many almighty things in DnD.
